Thursday, October 5, 2017
How Are Camera Movements Used?
Crane Down- moves you into the scene
Crane Up- reveals the size of the emphasized object
Crane High to Low Angle- gives the viewer the idea of the character having strength and authority, instills fear
Hand-Held Camera- the viewer feels uneasy and it instills the idea of danger
Quick Pan- changes emotion direction/ reveals something new
Quick Push- the viewer feels the character is surprised or shocked
Slow Dolly In- increases tension and you become more intimate with the character
Slow Dolly Out- the character feels/looks lost, the viewer empathizes and feels lost with them
Dolly Across/Tracking- reveals something new/changes the emotional direction
Glide Camera- the characters seem to be in a dance like sequence, but this can be used with epic battle scenes too
360 Reveal- gives the viewer a calm, before the storm feel
Dolly + Zoom- the background gets larger or smaller while the character is the same, the viewer feels there is an overwhelming emotion
Tilt- a up or down motion
Pan- can be left to right or vice versa
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